OPEN-SOURCE SCRIPT
DR V966 - Smart Money Concepts

// This Pine Script™ code is subject to the terms of the Mozilla Public License 2.0 at mozilla.org/MPL/2.0/
// © DR.BASL
//
//version=5
indicator("DR V966 - Smart Money Concepts", "DR V966 - Smart Money Concepts [1.0.0]",
overlay = true,
max_bars_back = 5000,
max_boxes_count = 500,
max_labels_count = 500,
max_lines_count = 500,
max_polylines_count = 100)
plot(na)
//
MSG = "MARKET STRUCTURE"
VBG = "VOLUMETRIC ORDER BLOCKS"
MST = "Limit market structure calculation to improve memory speed time"
SLT = "[INPUT] Limit swing structure to tot bars back"
IDT = "[INPUT] Start date of the internal structure"
CST = "Color candle based on trend detection system"
OBT = "Display internal buy and sell activity"
OBD = "Show Last number of orderblock"
OBMT = "[Length] Use Length to adjust cordinate of the orderblocks\n[Full] Use whole candle body"
_ ='
------------
–––––––––––––––––––––––––– INPUTS –––––––––––––––––––––––––––
------------ '//{
bool windowsis = input.bool(true, "Window", inline="kla", group=MSG)
int mswindow = input.int(5000, "", tooltip=MST,group=MSG, inline="kla", minval=1000)
bool showSwing = input.bool(true, "Swing", inline="scss", group=MSG)
int swingLimit = input.int(100, "", tooltip=SLT, inline="scss", group=MSG, minval=10, maxval=200)
color swingcssup = input.color(#089981, "", inline="scss", group=MSG)
color swingcssdn = input.color(#f23645, "", inline="scss", group=MSG)
bool showMapping = input.bool(false, "Mapping Structure", inline="mapping", group=MSG)
string mappingStyle = input.string("----", "", options=["⎯⎯⎯⎯", "----"], inline="mapping", group=MSG)
color mappingcss = input.color(color.silver, "", tooltip="Display Mapping Structure", inline="mapping", group=MSG)
bool candlecss = input.bool(false, "Color Candles", tooltip=CST, group=MSG, inline="txt")
string mstext = input.string("Tiny", "", options=["Tiny", "Small", "Normal", "Large", "Huge"],
inline="txt", group=MSG)
string msmode = input.string("Adjusted Points", "Algorithmic Logic", options=["Extreme Points", "Adjusted Points"]
, inline="node", group=MSG)
int mslen = input.int(5, "", inline="node", group=MSG, minval=2)
bool buildsweep = input.bool(true, "Build Sweep (x)", "Build sweep on market structure", "znc", MSG)
bool msbubble = input.bool(true, "Bubbles", tooltip="Display Circle Bubbles", inline="bubbles", group=MSG)
bool obshow = input.bool(true, "Show Last", tooltip=OBD, group=VBG, inline="obshow")
int oblast = input.int(5, "", group=VBG, inline="obshow", minval=0)
color obupcs = input.color(color.new(#089981, 90), "", inline="obshow", group=VBG)
color obdncs = input.color(color.new(#f23645, 90), "", inline="obshow", group=VBG)
bool obshowactivity = input.bool(true, "Show Buy/Sell Activity", inline="act", group=VBG, tooltip=OBT)
color obactup = input.color(color.new(#089981, 50), "", inline="act", group=VBG)
color obactdn = input.color(color.new(#f23645, 50), "", inline="act", group=VBG)
obshowbb = input.bool(false, "Show Breakers", inline="bb", group=VBG, tooltip="Display Breakers")
color bbup = input.color(color.new(#089981, 100), "", inline="bb", group=VBG)
color bbdn = input.color(color.new(#f23645, 100), "", inline="bb", group=VBG)
obmode = input.string("Length", "Construction", options=["Length", "Full"], tooltip=OBMT, inline="atr", group=VBG)
len = input.int(5, "", inline="atr", group=VBG, minval=1)
obmiti = input.string("Close", "Mitigation Method", options=["Close", "Wick", "Avg"],
tooltip="Mitigation method for when to trigger order blocks", group=VBG)
obtxt = input.string("Normal", "Metric Size", options=["Tiny", "Small", "Normal", "Large", "Huge", "Auto"],
tooltip="Order block Metrics text size", inline="txt", group=VBG)
showmetric = input.bool(true, "Show Metrics", group=VBG)
showline = input.bool(true, "Show Mid-Line", group=VBG)
overlap = input.bool(true, "Hide Overlap", group=VBG, inline="ov")
wichlap = input.string("Recent", "", options=["Recent", "Old"], inline="ov", group=VBG)
fvg_enable = input.bool(false, "", inline="1", group="FAIR VALUE GAP", tooltip="Display fair value gap")
what_fvg = input.string("FVG", "", inline="1", group="FAIR VALUE GAP", tooltip="Display fair value gap",
options=["FVG", "Breakers"])
fvg_num = input.int(5, "Show Last", inline="1a", group="FAIR VALUE GAP", tooltip="Number of fvg to show", minval=0)
fvg_upcss = input.color(color.new(#089981, 80), "", inline="1", group="FAIR VALUE GAP")
fvg_dncss = input.color(color.new(#f23645, 80), "", inline="1", group="FAIR VALUE GAP")
fvgbbup = input.color(color.new(#089981, 100), "", inline="1", group="FAIR VALUE GAP")
fvgbbdn = input.color(color.new(#f23645, 100), "", inline="1", group="FAIR VALUE GAP")
fvg_src = input.string("Close", "Mitigation",
inline="3",
group="FAIR VALUE GAP",
tooltip="[Close] Use the close of the body as trigger\n\n[Wick] Use the extreme point of the body as trigger",
options=["Close", "Wick", "Avg"])
fvgthresh = input.float(0, "Threshold", tooltip="Filter out non significative FVG", group="FAIR VALUE GAP",
inline="asd", minval=0, maxval=2, step=0.1)
fvgoverlap = input.bool(true, "Hide Overlap", "Hide overlapping FVG", group="FAIR VALUE GAP")
fvgline = input.bool(true, "Show Mid-Line", group="FAIR VALUE GAP")
fvgextend = input.bool(false, "Extend FVG", group="FAIR VALUE GAP")
dispraid = input.bool(false, "Display Raids", inline="raid", group="FAIR VALUE GAP")
// إعدادات تفعيل/تعطيل وتخصيص لكل مستوى فيبوناتشي
show_fib_0 = input.bool(true, "إظهار 0.0" , group="Fibonacci")
show_fib_236 = input.bool(true, "إظهار 0.236" , group="Fibonacci")
show_fib_382 = input.bool(true, "إظهار 0.382" , group="Fibonacci")
show_fib_5 = input.bool(true, "إظهار 0.5" , group="Fibonacci")
show_fib_618 = input.bool(true, "إظهار 0.618" , group="Fibonacci")
show_fib_786 = input.bool(true, "إظهار 0.786" , group="Fibonacci")
show_fib_1 = input.bool(true, "إظهار 1.0" , group="Fibonacci")
show_fib_1272 = input.bool(true, "إظهار 1.272" , group="Fibonacci")
show_fib_1618 = input.bool(true, "إظهار 1.618" , group="Fibonacci")
show_fib_180 = input.bool(true, "إظهار 1.80" , group="Fibonacci")
show_fib_2 = input.bool(true, "إظهار 2.0" , group="Fibonacci")
show_fib_2272 = input.bool(true, "إظهار 2.272" , group="Fibonacci")
show_fib_2618 = input.bool(true, "إظهار 2.618" , group="Fibonacci")
fib_color_0 = input.color(color.white, "لون 0.0" , group="Fibonacci")
fib_color_236 = input.color(color.white, "لون 0.236" , group="Fibonacci")
fib_color_382 = input.color(color.white, "لون 0.382" , group="Fibonacci")
fib_color_5 = input.color(color.white, "لون 0.5" , group="Fibonacci")
fib_color_618 = input.color(color.white, "لون 0.618" , group="Fibonacci")
fib_color_786 = input.color(color.white, "لون 0.786" , group="Fibonacci")
fib_color_1 = input.color(color.white, "لون 1.0" , group="Fibonacci")
fib_color_1272 = input.color(color.white, "لون 1.272" , group="Fibonacci")
fib_color_1618 = input.color(color.white, "لون 1.618" , group="Fibonacci")
fib_color_180 = input.color(color.white, "لون 1.80" , group="Fibonacci")
fib_color_2 = input.color(color.white, "لون 2.0" , group="Fibonacci")
fib_color_2272 = input.color(color.white, "لون 2.272" , group="Fibonacci")
fib_color_2618 = input.color(color.white, "لون 2.618" , group="Fibonacci")
fib_size = input.string("normal", "حجم الخط", options=["tiny","small","normal","large","huge"], group="Fibonacci")
fib_shift = input.int(0, "تحريك خطوط الفيبوناتشي إلى اليمين", minval=0, maxval=100, group="Fibonacci")
//}
_ ='
------------
–––––––––––––––––––––––––– UDT –––––––––––––––––––––––––––
------------ '//{
type hqlzone
box pbx
box ebx
box lbx
label plb
label elb
label lbl
type Zphl
line top
line bottom
label top_label
label bottom_label
bool stopcross
bool sbottomcross
bool itopcross
bool ibottomcross
string txtup
string txtdn
float topy
float bottomy
float topx
float bottomx
float tup
float tdn
int tupx
int tdnx
float itopy
float itopx
float ibottomy
float ibottomx
float uV
float dV
type entered
bool normal = false
bool breaker = false
type store
line [] ln
label [] lb
box [] bx
linefill[] lf
type structure
int zn
float zz
float bos
float choch
int loc
int temp
int trend
int start
float main
int xloc
bool upsweep
bool dnsweep
string txt = na
type drawms
int x1
int x2
float y
string txt
color css
string style
type ob
bool bull
float top
float btm
float avg
int loc
color css
float vol
int dir
int move
int blPOS
int brPOS
int xlocbl
int xlocbr
bool isbb = false
int bbloc
type FVG
float top = na
float btm = na
int loc = bar_index
bool isbb = false
int bbloc = na
bool israid = false
float raidy = na
int raidloc = na
int raidx2 = na
bool active = false
color raidcs = na
type SFP
float y
int loc
float ancor
type sfpbuildlbl
int x
float y
string style
color css
string txt
type sfpbuildline
int x1
int x2
float y
color css
float ancor
int loc
type equalbuild
int x1
float y1
int x2
float y2
color css
string style
type equalname
int x
float y
string txt
color css
string style
type ehl
float pt
int t
float pb
int b
type sellbuyside
float top
float btm
int loc
color css
string txt
float vol
type timer
bool start = false
int count = 0
//}
_ ='
------------
–––––––––––––––––––––––––– SETUP –––––––––––––––––––––––––––
------------ '//{
var store bin = store.new(
array.new< line >()
, array.new< label >()
, array.new< box >()
, array.new<linefill>()
)
var entered blobenter = entered.new()
var entered brobenter = entered.new()
var entered blfvgenter = entered.new()
var entered brfvgenter = entered.new()
var entered blarea = entered.new()
var entered brarea = entered.new()
var timer lc = timer.new ()
if barstate.islast
for obj in bin.ln
obj.delete()
for obj in bin.lb
obj.delete()
for obj in bin.bx
obj.delete()
for obj in bin.lf
obj.delete()
bin.ln.clear()
bin.lb.clear()
bin.bx.clear()
bin.lf.clear()
invcol = #ffffff00
float atr = (ta.atr(200) / (5/len))
//}
_ ='
------------
–––––––––––––––––––––––––– UTILITY –––––––––––––––––––––––––––
------------ '//{
method txSz(string s) =>
out = switch s
"Tiny" => size.tiny
"Small" => size.small
"Normal" => size.normal
"Large" => size.large
"Huge" => size.huge
"Auto" => size.auto
out
method lstyle(string style) =>
out = switch style
'⎯⎯⎯⎯' => line.style_solid
'----' => line.style_dashed
'····' => line.style_dotted
ghl() => [high[2], low[2], close[1], open[1], close, open, high, low, high[1], low[1], ta.atr(200)]
method IDMIDX(bool use_max, int loc) =>
min = 99999999.
max = 0.
idx = 0
if use_max
for i = 0 to (bar_index - loc)
max := math.max(high, max)
min := max == high ? low : min
idx := max == high ? i : idx
else
for i = 0 to (bar_index - loc)
min := math.min(low, min)
max := min == low ? high : max
idx := min == low ? i : idx
idx
SFPData() => [high, high[1] , high[2] , low, low[1] , low[2] , close, volume, time, bar_index , time[1]]
SFPcords() =>
RealTF = barstate.isrealtime ? 0 : 1
[h, h1, h2, l, l1, l2, c, v, t, n, t1] = SFPData()
[h[RealTF], h1[RealTF], h2[RealTF], l[RealTF], l1[RealTF], l2[RealTF], c[RealTF], v[RealTF], t[RealTF], n[RealTF], t1[RealTF]]
method find(structure ms, bool use_max, bool sweep, bool useob) =>
min = 99999999.
max = 0.
idx = 0
if not sweep
if ((bar_index - ms.loc) - 1) > 0
if use_max
for i = 0 to (bar_index - ms.loc) - 1
max := math.max(high, max)
min := max == high ? low : min
idx := max == high ? i : idx
if useob
if high[idx + 1] > high[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
for i = 0 to (bar_index - ms.loc) - 1
min := math.min(low, min)
max := min == low ? high : max
idx := min == low ? i : idx
if useob
if low[idx + 1] < low[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
if use_max
for i = 0 to (bar_index - ms.loc)
max := math.max(high, max)
min := max == high ? low : min
idx := max == high ? i : idx
if useob
if high[idx + 1] > high[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
for i = 0 to (bar_index - ms.loc)
min := math.min(low, min)
max := min == low ? high : max
idx := min == low ? i : idx
if useob
if low[idx + 1] < low[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
if ((bar_index - ms.xloc) - 1) > 0
if use_max
for i = 0 to (bar_index - ms.xloc) - 1
max := math.max(high, max)
min := max == high ? low : min
idx := max == high ? i : idx
if useob
if high[idx + 1] > high[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
for i = 0 to (bar_index - ms.xloc) - 1
min := math.min(low, min)
max := min == low ? high : max
idx := min == low ? i : idx
if useob
if low[idx + 1] < low[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
if use_max
for i = 0 to (bar_index - ms.xloc)
max := math.max(high, max)
min := max == high ? low : min
idx := max == high ? i : idx
if useob
if high[idx + 1] > high[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
for i = 0 to (bar_index - ms.xloc)
min := math.min(low, min)
max := min == low ? high : max
idx := min == low ? i : idx
if useob
if low[idx + 1] < low[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
idx
method fnOB(ob[] block, bool bull, float cords, int idx) =>
switch bull
true =>
blobenter.normal := false
blobenter.breaker := false
block.unshift(
ob.new(
true
, cords
, low [idx]
, math.avg(cords, low[idx])
, time [idx]
, obupcs
, volume[idx]
, close [idx] > open[idx] ? 1 : -1
, 1
, 1
, 1
, time [idx]
)
)
false =>
brobenter.normal := false
brobenter.breaker := false
block.unshift(
ob.new(
false
, high [idx]
, cords
, math.avg(cords, high[idx])
, time [idx]
, obdncs
, volume[idx]
, close [idx] > open[idx] ? 1 : -1
, 1
, 1
, 1
, time [idx]
)
)
method mitigated(ob[] block) =>
if barstate.isconfirmed
for [i, stuff] in block
if not stuff.isbb
switch stuff.bull
true =>
if obmiti == "Close" ? math.min(close, open) < stuff.btm : obmiti == "Wick" ? low < stuff.btm : obmiti == "Avg" ? low < stuff.avg : na
stuff.isbb := true
stuff.bbloc := time
if not obshowbb
block.remove(i)
false =>
if obmiti == "Close" ? math.max(close, open) > stuff.top : obmiti == "Wick" ? high > stuff.top : obmiti == "Avg" ? high > stuff.avg : na
stuff.isbb := true
stuff.bbloc := time
if not obshowbb
block.remove(i)
else
switch stuff.bull
true =>
if obmiti == "Close" ? math.max(close, open) > stuff.top : obmiti == "Wick" ? high > stuff.top : obmiti == "Avg" ? high > stuff.avg : na
block.remove(i)
false =>
if obmiti == "Close" ? math.min(close, open) < stuff.btm : obmiti == "Wick" ? low < stuff.btm : obmiti == "Avg" ? low < stuff.avg : na
block.remove(i)
overlap(ob[] bull, ob[] bear) =>
if bull.size() > 1
for i = bull.size() - 1 to 1
stuff = bull.get(i)
current = bull.get(0)
v = wichlap == "Recent" ? i : 0
switch
stuff.btm > current.btm and stuff.btm < current.top => bull.remove(v)
stuff.top < current.top and stuff.btm > current.btm => bull.remove(v)
stuff.top > current.top and stuff.btm < current.btm => bull.remove(v)
stuff.top < current.top and stuff.top > current.btm => bull.remove(v)
if bear.size() > 1
for i = bear.size() - 1 to 1
stuff = bear.get(i)
current = bear.get(0)
v = wichlap == "Recent" ? i : 0
switch
stuff.btm > current.btm and stuff.btm < current.top => bear.remove(v)
stuff.top < current.top and stuff.btm > current.btm => bear.remove(v)
stuff.top > current.top and stuff.btm < current.btm => bear.remove(v)
stuff.top < current.top and stuff.top > current.btm => bear.remove(v)
if bull.size() > 0 and bear.size() > 0
for i = bull.size() - 1 to 0
stuff = bull.get(i)
current = bear.get(0)
v = wichlap == "Recent" ? 0 : i
switch
stuff.btm > current.btm and stuff.btm < current.top => bull.remove(v)
stuff.top < current.top and stuff.btm > current.btm => bull.remove(v)
stuff.top > current.top and stuff.btm < current.btm => bull.remove(v)
stuff.top < current.top and stuff.top > current.btm => bull.remove(v)
if bull.size() > 0 and bear.size() > 0
for i = bear.size() - 1 to 0
stuff = bear.get(i)
current = bull.get(0)
v = wichlap == "Recent" ? 0 : i
switch
stuff.btm > current.btm and stuff.btm < current.top => bear.remove(v)
stuff.top < current.top and stuff.btm > current.btm => bear.remove(v)
stuff.top > current.top and stuff.btm < current.btm => bear.remove(v)
stuff.top < current.top and stuff.top > current.btm => bear.remove(v)
overlapFVG(FVG[] blFVG, FVG[] brFVG) =>
if blFVG.size() > 1
for i = blFVG.size() - 1 to 1
stuff = blFVG.get(i)
current = blFVG.get(0)
switch
stuff.btm > current.btm and stuff.btm < current.top => blFVG.remove(i)
stuff.top < current.top and stuff.btm > current.btm => blFVG.remove(i)
stuff.top > current.top and stuff.btm < current.btm => blFVG.remove(i)
stuff.top < current.top and stuff.top > current.btm => blFVG.remove(i)
if brFVG.size() > 1
for i = brFVG.size() - 1 to 1
stuff = brFVG.get(i)
current = brFVG.get(0)
switch
stuff.btm > current.btm and stuff.btm < current.top => brFVG.remove(i)
stuff.top < current.top and stuff.btm > current.btm => brFVG.remove(i)
stuff.top > current.top and stuff.btm < current.btm => brFVG.remove(i)
stuff.top < current.top and stuff.top > current.btm => brFVG.remove(i)
if blFVG.size() > 0 and brFVG.size() > 0
for i = blFVG.size() - 1 to 0
stuff = blFVG.get(i)
current = brFVG.get(0)
switch
stuff.btm > current.btm and stuff.btm < current.top => blFVG.remove(i)
stuff.top < current.top and stuff.btm > current.btm => blFVG.remove(i)
stuff.top > current.top and stuff.btm < current.btm => blFVG.remove(i)
stuff.top < current.top and stuff.top > current.btm => blFVG.remove(i)
if blFVG.size() > 0 and brFVG.size() > 0
for i = brFVG.size() - 1 to 0
stuff = brFVG.get(i)
current = blFVG.get(0)
switch
stuff.btm > current.btm and stuff.btm < current.top => brFVG.remove(i)
stuff.top < current.top and stuff.btm > current.btm => brFVG.remove(i)
stuff.top > current.top and stuff.btm < current.btm => brFVG.remove(i)
stuff.top < current.top and stuff.top > current.btm => brFVG.remove(i)
method umt(ob metric) =>
switch metric.dir
1 =>
switch metric.move
1 => metric.blPOS := metric.blPOS + 1, metric.move := 2
2 => metric.blPOS := metric.blPOS + 1, metric.move := 3
3 => metric.brPOS := metric.brPOS + 1, metric.move := 1
-1 =>
switch metric.move
1 => metric.brPOS := metric.brPOS + 1, metric.move := 2
2 => metric.brPOS := metric.brPOS + 1, metric.move := 3
3 => metric.blPOS := metric.blPOS + 1, metric.move := 1
if (time - time[1]) == (time[1] - time[2])
metric.xlocbl := metric.loc + (time - time[1]) * metric.blPOS
metric.xlocbr := metric.loc + (time - time[1]) * metric.brPOS
method display(ob id, ob[] full, int i) =>
if not id.isbb
bin.bx.unshift(box.new (top = id.top, bottom = id.btm, left = id.loc, right = time , border_color = na , bgcolor = id.css, xloc = xloc.bar_time))
bin.bx.unshift(box.new (top = id.top, bottom = id.btm, left = time , right = time + 1 , border_color = na , bgcolor = id.css, xloc = xloc.bar_time, extend = extend.right))
else
bin.bx.unshift(box.new (top = id.top, bottom = id.btm, left = id.loc , right = id.bbloc , border_color = na , bgcolor = id.css , xloc = xloc.bar_time))
bin.bx.unshift(box.new (top = id.top, bottom = id.btm, left = id.bbloc , right = time , border_color = id.css , bgcolor = id.bull ? bbup : bbdn , xloc = xloc.bar_time, border_width = 2))
bin.bx.unshift(box.new (top = id.top, bottom = id.btm, left = time , right = time + 1 , border_color = id.css , bgcolor = id.bull ? bbup : bbdn , xloc = xloc.bar_time, extend = extend.right))
if obshowactivity
bin.bx.unshift(box.new (top = id.top, bottom = id.avg, left = id.loc , right = id.xlocbl, border_color = na , bgcolor = obactup, xloc = xloc.bar_time))
bin.bx.unshift(box.new (top = id.avg, bottom = id.btm, left = id.loc , right = id.xlocbr, border_color = na , bgcolor = obactdn, xloc = xloc.bar_time))
if showline
bin.ln.unshift(line.new(
x1 = id.loc
, x2 = time
, y1 = id.avg
, y2 = id.avg
, color = color.new(id.css, 0)
, xloc = xloc.bar_time
, style = line.style_dashed
)
)
if showmetric
if i == math.min(oblast - 1, full.size() - 1)
float tV = 0
float[] dV = array.new<float>()
seq = math.min(oblast - 1, full.size() - 1)
for j = 0 to seq
cV = full.get(j)
tV += cV.vol
if j == seq
for y = 0 to seq
dV.push(
math.floor(
(full.get(y).vol / tV) * 100)
)
ids = full.get(y)
bin.lb.unshift(label.new(
bar_index - 1
, ids.avg
, textcolor = color.new(ids.css, 0)
, style = label.style_label_left
, size = obtxt.txSz()
, color = #ffffff00
, text =
str.tostring(
math.round(full.get(y).vol, 3), format = format.volume) + " (" + str.tostring(dV.get(y)) + "%)"
)
)
method dispFVG(FVG fvg, int i, bool bull) =>
ext = fvgextend ? extend.right : extend.none
if not fvg.isbb
bin.bx.unshift(box .new(top = fvg.top, bottom = fvg.btm, left = fvg.loc , right = time , border_color = na , bgcolor = bull ? fvg_upcss : fvg_dncss , xloc = xloc.bar_time, extend = ext))
if fvgline
bin.ln.unshift(line.new(x1 = fvg.loc, x2 = time , y1 = math.avg(fvg.top, fvg.btm), y2 = math.avg(fvg.top, fvg.btm), xloc = xloc.bar_time, color = color.new(bull ? fvg_upcss : fvg_dncss, 0) , extend = ext))
if dispraid
bin.ln.unshift(line.new(x1 = fvg.raidloc, x2 = fvg.raidx2, y1 = fvg.raidy, y2 = fvg.raidy, xloc = xloc.bar_time, color = fvg.raidcs))
bin.lb.unshift(label.new(x = int(math.avg(fvg.raidloc, fvg.raidx2)), y = fvg.raidy, text = "x", xloc = xloc.bar_time, textcolor = fvg.raidcs, style = bull ? label.style_label_up : label.style_label_down, size = size.small, color = #ffffff00))
else
bin.bx.unshift(box .new(top = fvg.top , bottom = fvg.btm, left = fvg.loc , right = fvg.bbloc , border_color = na , bgcolor = bull ? fvg_upcss : fvg_dncss, xloc = xloc.bar_time))
bin.bx.unshift(box .new(top = fvg.top , bottom = fvg.btm, left = fvg.bbloc , right = time , border_color = bull ? fvg_dncss : fvg_upcss , bgcolor = bull ? fvg_dncss : fvg_upcss, xloc = xloc.bar_time, extend = ext))
if fvgline
bin.ln.unshift(line.new(x1 = fvg.loc , x2 = fvg.bbloc , y1 = math.avg(fvg.top, fvg.btm), y2 = math.avg(fvg.top, fvg.btm), color = color.new(bull ? fvg_upcss : fvg_dncss, 0) , xloc = xloc.bar_time))
bin.ln.unshift(line.new(x1 = fvg.bbloc, x2 = time , y1 = math.avg(fvg.top, fvg.btm), y2 = math.avg(fvg.top, fvg.btm), color = color.new(bull ? fvg_dncss : fvg_upcss, 0) , xloc = xloc.bar_time, extend = ext, style = line.style_dashed))
//}
_ ='
------------
–––––––––––––––––––––––––– FUNCTION –––––––––––––––––––––––––––
------------ '//{
mapping() =>
var float up = na
var float dn = na
var float point = na
var int trend = 0
var int idx = na
var int sum = na
var int project = na
var chart.point[] charts = array.new<chart.point>()
if na(up)
up := high
idx := bar_index
if na(dn)
dn := low
idx := bar_index
if high > up
if trend == -1
id = IDMIDX(false, idx)
charts.unshift(
chart.point.from_time(
time[id]
, low [id]
)
)
idx := bar_index
point := low [id]
sum := time[id]
up := high
dn := low
project := time
trend := 1
if low < dn
if trend == 1
id = IDMIDX(true, idx)
charts.unshift(
chart.point.from_time(
time[id]
, high[id]
)
)
idx := bar_index
point := high[id]
sum := time[id]
up := high
dn := low
project := time
trend := -1
if barstate.islast
var line ln = na
var polyline pl = na
ln.delete()
pl.delete()
ln := na
pl := na
ln := line.new(
x1 = sum
, x2 = project
, y1 = point
, y2 = trend == 1 ? up : dn
, xloc = xloc.bar_time
, color = color.red
)
pl := polyline.new(
charts
, line_color = mappingcss
, xloc = xloc.bar_time
, line_style = mappingStyle.lstyle()
)
dFVG() =>
[h2, l2, c1, o1, c, o, h, l, h1, l1, fvatr] = ghl()
var FVG[] blFVG = array.new<FVG>()
var FVG[] brFVG = array.new<FVG>()
bool upfvg = false
bool dnfvg = false
float blth = l1 + (fvatr[1] * fvgthresh)
float brth = h1 - (fvatr[1] * fvgthresh)
cc = timeframe.change()
switch
what_fvg == "FVG" or what_fvg == "Breakers" =>
if l > h2 and cc and c1 > blth
upfvg := true
if l2 > h and cc and c1 < brth
dnfvg := true
if upfvg[1]
if blFVG.size() > 0
fvg = blFVG.get(0)
if fvg.israid == true and fvg.active == false
fvg.active := true
fvg.raidloc := na
fvg.raidx2 := na
fvg.raidy := na
fvg.raidcs := #ffffff00
blFVG.unshift(
FVG.new(
l [1]
, h2 [1]
, time[3]
, false
, na
)
)
if dnfvg[1]
if brFVG.size() > 0
fvg = brFVG.get(0)
if fvg.israid == true and fvg.active == false
fvg = brFVG.get(0)
fvg.active := true
fvg.active := true
fvg.raidloc := na
fvg.raidx2 := na
fvg.raidy := na
fvg.raidcs := #ffffff00
brFVG.unshift(
FVG.new(
l2 [1]
, h [1]
, time[3]
, false
, na
)
)
if blFVG.size() > 0
for [i, fvg] in blFVG
if not fvg.isbb
if fvg_src == "Close" ? math.min(c, o) < fvg.btm : fvg_src == "Wick" ? l < fvg.btm : fvg_src == "Avg" ? l < math.avg(fvg.top, fvg.btm) : na
fvg.isbb := true
fvg.bbloc := time
if what_fvg == "FVG"
blFVG.remove(i)
else
if (fvg_src == "Close" ? math.max(c, o) > fvg.top : fvg_src == "Wick" ? h > fvg.top : fvg_src == "Avg" ? h > math.avg(fvg.top, fvg.btm) : na) and what_fvg == "Breakers"
blFVG.remove(i)
if brFVG.size() > 0
for [i, fvg] in brFVG
if not fvg.isbb
if (fvg_src == "Close" ? math.max(c, o) > fvg.top : fvg_src == "Wick" ? h > fvg.top : fvg_src == "Avg" ? h > math.avg(fvg.top, fvg.btm) : na)
fvg.isbb := true
fvg.bbloc := time
if what_fvg == "FVG"
brFVG.remove(i)
else
if (fvg_src == "Close" ? math.min(c, o) < fvg.btm : fvg_src == "Wick" ? l < fvg.btm : fvg_src == "Avg" ? l < math.avg(fvg.top, fvg.btm) : na) and what_fvg == "Breakers"
brFVG.remove(i)
if fvgoverlap
overlapFVG(blFVG, brFVG)
if dispraid
for [i, fvg] in blFVG
if not fvg.israid and not fvg.isbb
if low < fvg.top and close > fvg.top
fvg.israid := true
fvg.raidloc := time
fvg.raidx2 := time
fvg.raidy := low
fvg.raidcs := chart.fg_color
else
if low <= fvg.raidy and fvg.active == false and not fvg.isbb
fvg.active := true
fvg.raidx2 := time
else
if fvg.active == false and not fvg.isbb
fvg.raidx2 := time
for [i, fvg] in brFVG
if not fvg.israid and not fvg.isbb
if high > fvg.btm and close < fvg.btm and not fvg.isbb
fvg.israid := true
fvg.raidloc := time
fvg.raidy := high
fvg.raidx2 := time
fvg.raidcs := chart.fg_color
else
if high >= fvg.raidy and fvg.active == false and not fvg.isbb
fvg.active := true
fvg.raidx2 := time
else
if fvg.active == false and not fvg.isbb
fvg.raidx2 := time
if barstate.islast
if blFVG.size() > 0 and fvg_num > 0
for i = 0 to math.min(fvg_num - 1, blFVG.size() - 1)
fvg = blFVG.get(i)
dispFVG(fvg, i, true)
if brFVG.size() > 0 and fvg_num > 0
for i = 0 to math.min(fvg_num - 1, brFVG.size() - 1)
fvg = brFVG.get(i)
dispFVG(fvg, i, false)
structure(color upcss, color dncss, bool draw, bool internal, int limit) =>
var structure ms = structure.new(start = 0)
var ob [] blob = array.new< ob >()
var ob [] brob = array.new< ob >()
var drawms [] bldw = array.new< drawms >()
var drawms [] brdw = array.new< drawms >()
var sellbuyside[] sellside = array.new<sellbuyside>()
var sellbuyside[] buyside = array.new<sellbuyside>()
bool crossup = false
bool crossdn = false
var float up = na
var float dn = na
idbull = ms.find(false, false, true)
idbear = ms.find(true , false, true)
btmP = obmode == "Length" ? (high[idbear] - 1 * atr[idbear]) < low [idbear] ? low [idbear] : (high[idbear] - 1 * atr[idbear]) : low [idbear]
topP = obmode == "Length" ? (low [idbull] + 1 * atr[idbull]) > high[idbull] ? high[idbull] : (low [idbull] + 1 * atr[idbull]) : high[idbull]
atr = ta.atr (200)
buy = low + atr
sel = high - atr
ph = ta.pivothigh(high, mslen, mslen)
pl = ta.pivotlow (low , mslen, mslen)
var int [] phn = array.new< int >(1, na)
var int [] pln = array.new< int >(1, na)
var float[] php = array.new<float>(1, na)
var float[] plp = array.new<float>(1, na)
if internal
blob.clear()
brob.clear()
if ph
phn.unshift(bar_index[mslen])
php.unshift(high[mslen])
if pl
pln.unshift(bar_index[mslen])
plp.unshift(low[mslen])
if php.size() > 0
if high > php.get(0)
php.clear()
phn.clear()
if plp.size() > 0
if low < plp.get(0)
plp.clear()
pln.clear()
if na(up)
up := high
if na(dn)
dn := low
if high > up
up := high
dn := low
crossup := true
if low < dn
up := high
dn := low
crossdn := true
if ms.start == 0
ms := structure.new(bar_index, na, high, low , bar_index, bar_index, 0, 1, na, bar_index)
if draw
bldw.unshift(drawms.new(time, time, high , "CHoCH" , upcss, line.style_dashed))
brdw.unshift(drawms.new(time, time, low , "CHoCH" , dncss, line.style_dashed))
ms.upsweep := false
ms.dnsweep := false
if ms.start == 1
switch
low <= ms.choch and close >= ms.choch and buildsweep =>
ms.dnsweep := true
ms.choch := low
ms.xloc := bar_index
if draw
dw = brdw.get(0)
dw.x2 := time
dw.style := line.style_dotted
dw.txt := "x"
brdw.unshift(
drawms.new(
time
, time
, low
, "CHoCH"
, dncss
, line.style_dashed
)
)
high >= ms.bos and close <= ms.bos and buildsweep =>
ms.upsweep := true
ms.bos := high
ms.xloc := bar_index
if draw
dw = bldw.get(0)
dw.x2 := time
dw.style := line.style_dotted
dw.txt := "x"
bldw.unshift(
drawms.new(
time
, time
, high
, "CHoCH"
, upcss
, line.style_dashed
)
)
close <= ms.choch =>
ms.txt := "choch"
lc.start := true
lc.count := 0
blob.fnOB(true, topP, idbull)
ms.trend := -1
ms.choch := ms.bos
ms.bos := na
ms.start := 2
ms.loc := bar_index
ms.main := low
ms.temp := ms.loc
ms.xloc := bar_index
if draw
dw = brdw.get(0)
dw.x2 := time
dw.style := internal ? line.style_dashed : line.style_solid
close >= ms.bos =>
ms.txt := "choch"
lc.start := true
lc.count := 0
brob.fnOB(false, btmP, idbear)
ms.trend := 1
ms.choch := ms.choch
ms.bos := na
ms.start := 2
ms.loc := bar_index
ms.main := high
ms.temp := ms.loc
ms.xloc := bar_index
if draw
dw = bldw.get(0)
dw.x2 := time
dw.style := internal ? line.style_dashed : line.style_solid
if ms.start == 2
switch ms.trend
-1 =>
if low <= ms.main
ms.main := low
ms.temp := bar_index
if bar_index % mslen * 2 == 0
if not na(ms.bos) and msmode == "Adjusted Points" and php.size() > 0
if php.get(0) < ms.choch
// ms.xloc := phn.get(0)
ms.choch := php.get(0)
ms.loc := phn.get(0)
ms.xloc := phn.get(0)
ms.temp := phn.get(0)
if draw
choch = bldw.get(0)
choch.x1 := time [bar_index - phn.get(0)]
choch.x2 := time
choch.y := php.get(0)
if na(ms.bos)
if crossup and close > open and close[1] > open[1]
ms.bos := ms.main
ms.loc := ms.temp
ms.xloc := ms.loc
if draw
brdw.unshift(
drawms.new(
time[bar_index - ms.loc]
, time
, low [bar_index - ms.loc]
, "BOS"
, dncss
, line.style_dashed
)
)
if not na(ms.bos) and draw
dw = brdw.get(0)
dw.x2 := time
if draw
choch = bldw.get(0)
choch.x2 := time
switch
low <= ms.bos and close >= ms.bos and not na(ms.bos) and buildsweep =>
ms.dnsweep := true
ms.bos := low
if draw
dw = brdw.get(0)
dw.x2 := time
dw.style := line.style_dotted
dw.txt := "x"
brdw.unshift(
drawms.new(
time
, time
, low
, "BOS"
, dncss
, line.style_dashed
)
)
ms.xloc := bar_index
close <= ms.bos and not na(ms.bos) =>
ms.txt := "bos"
ms.zz := ms.bos
ms.zn := bar_index
lc.start := true
lc.count := 0
brob.fnOB(false, btmP, idbear)
id = ms.find(true, false, false)
ms.xloc := bar_index
ms.bos := na
ms.choch := high [id]
ms.loc := bar_index[id]
if draw
dw = brdw.get(0)
dw.x2 := time
dw.style := internal ? line.style_dashed : line.style_solid
choch = bldw.get(0)
choch.x1 := time [id]
choch.x2 := time
choch.y := high [id]
switch
high >= ms.choch and close <= ms.choch and buildsweep =>
ms.upsweep := true
ms.choch := high
ms.xloc := bar_index
if draw
dw = bldw.get(0)
dw.x2 := time
dw.style := line.style_dotted
dw.txt := "x"
bldw.unshift(
drawms.new(
time
, time
, high
, "CHoCH"
, upcss
, line.style_dashed
)
)
close >= ms.choch =>
ms.txt := "choch"
ms.zz := ms.choch
ms.zn := bar_index
lc.start := true
lc.count := 0
blob.fnOB(true, topP, idbull)
id = ms.find(false, false, false)
switch
na(ms.bos) =>
ms.choch := low[id]
if draw
brdw.unshift(
drawms.new(
time
, time
, low
, "BOS"
, dncss
, line.style_dashed
)
)
choch = brdw.get(0)
choch.x1 := time[bar_index - ms.temp]
=> ms.choch := ms.bos//low[id + 1] < low[id] ? low[id + 1] : low[id]
ms.bos := na
ms.main := high
ms.trend := 1
ms.loc := bar_index
ms.xloc := bar_index
ms.temp := ms.loc
if draw
dw = bldw.get(0)
dw.x2 := time
dw.txt := "CHoCH"
dw.style := internal ? line.style_dashed : line.style_solid
choch = brdw.get(0)
choch.x2 := time
choch.y := ms.choch
choch.txt := "CHoCH"
ms.xloc := bar_index
blarea.normal := false
1 =>
if high >= ms.main
ms.main := high
ms.temp := bar_index
if na(ms.bos)
if crossdn and close < open and close[1] < open[1]
ms.bos := ms.main
ms.loc := ms.temp
ms.xloc := ms.loc
if draw
bldw.unshift(
drawms.new(
time[bar_index - ms.loc]
, time
, high[bar_index - ms.loc]
, "BOS"
, upcss
, line.style_dashed
)
)
if bar_index % mslen * 2 == 0
if not na(ms.bos) and msmode == "Adjusted Points" and plp.size() > 0
if plp.get(0) > ms.choch
// ms.xloc := pln.get(0)
ms.choch := plp.get(0)
ms.loc := pln.get(0)
ms.xloc := pln.get(0)
ms.temp := pln.get(0)
// ms.loc := pln.get(0)
if draw
choch = brdw.get(0)
choch.x1 := time [bar_index - pln.get(0)]
choch.x2 := time
choch.y := plp.get(0)
if not na(ms.bos) and draw
dw = bldw.get(0)
dw.x2 := time
if draw
choch = brdw.get(0)
choch.x2 := time
switch
high >= ms.bos and close <= ms.bos and not na(ms.bos) and buildsweep =>
ms.upsweep := true
ms.bos := high
if draw
dw = bldw.get(0)
dw.x2 := time
dw.style := line.style_dotted
dw.txt := "x"
bldw.unshift(
drawms.new(
time
, time
, high
, "BOS"
, upcss
, line.style_dashed
)
)
ms.xloc := bar_index
close >= ms.bos and not na(ms.bos) =>
ms.txt := "bos"
ms.zz := ms.bos
ms.zn := bar_index
lc.start := true
lc.count := 0
blob.fnOB(true, topP, idbull)
id = ms.find(false, false, false)
ms.xloc := bar_index
ms.bos := na
ms.choch := low [id]
ms.loc := bar_index[id]
if draw
dw = bldw.get(0)
dw.x2 := time
dw.style := internal ? line.style_dashed : line.style_solid
choch = brdw.get(0)
choch.x1 := time [id]
choch.x2 := time
choch.y := low [id]
switch
low <= ms.choch and close >= ms.choch and buildsweep =>
ms.dnsweep := true
ms.choch := low
ms.xloc := bar_index
if draw
dw = brdw.get(0)
dw.x2 := time
dw.style := line.style_dotted
dw.txt := "x"
brdw.unshift(
drawms.new(
time
, time
, low
, "CHoCH"
, dncss
, line.style_dashed
)
)
close <= ms.choch =>
ms.txt := "choch"
ms.zz := ms.choch
ms.zn := bar_index
lc.start := true
lc.count := 0
brob.fnOB(false, btmP, idbear)
id = ms.find(true, false, false)
switch
na(ms.bos) =>
ms.choch := high[id]
if draw
bldw.unshift(
drawms.new(
time
, time
, high
, "BOS"
, upcss
, line.style_dashed
)
)
choch = bldw.get(0)
choch.x1 := time[bar_index - ms.temp]
=> ms.choch := ms.bos//high[id + 1] > high[id] ? high[id + 1] : high[id]
ms.bos := na
ms.main := low
ms.trend := -1
ms.loc := bar_index
ms.temp := ms.loc
if draw
dw = brdw.get(0)
dw.x2 := time
dw.txt := "CHoCH"
dw.style := internal ? line.style_dashed : line.style_solid
choch = bldw.get(0)
choch.y := ms.choch
choch.x2 := time
choch.txt := "CHoCH"
ms.xloc := bar_index
if blob.size() > 0
ob = blob.get(0)
if not ob.isbb
if low < ob.top
if blobenter.normal == false
blobenter.normal := true
else
if high > ob.btm
if blobenter.breaker == false
blobenter.breaker := true
if brob.size() > 0
ob = brob.get(0)
if not ob.isbb
if high > ob.btm
if brobenter.normal == false
brobenter.normal := true
else
if low < ob.top
if brobenter.breaker == false
brobenter.breaker := true
if obshow and oblast > 0
if barstate.isconfirmed
blob.mitigated()
brob.mitigated()
if overlap
overlap(blob, brob)
if blob.size() > 0
for [i, metric] in blob
metric.umt()
if brob.size() > 0
for [i, metric] in brob
metric.umt()
if barstate.islast
if blob.size() > 0
for i = 0 to math.min(oblast - 1, blob.size() - 1)
obs = blob.get(i)
display(obs, blob, i)
if brob.size() > 0
for i = 0 to math.min(oblast - 1, brob.size() - 1)
obs = brob.get(i)
display(obs, brob, i)
if barstate.islast and draw and bldw.size() > 0 and brdw.size() > 0
for i = 0 to bldw.size() - 1
obj = bldw.get(i)
if i <= limit
bin.ln.unshift(
line.new(
x1 = obj.x1
, x2 = obj.x2
, y1 = obj.y
, y2 = obj.y
, color = obj.css
, style = obj.style
, xloc = xloc.bar_time
)
)
bin.lb.unshift(
label.new(
x = int(math.avg(bin.ln.get(0).get_x1(), bin.ln.get(0).get_x2()))
, y = obj.y
, xloc = xloc.bar_time
, color = #ffffff00
, style = label.style_label_down
, textcolor = obj.css
, size = mstext.txSz()
, text = obj.txt
)
)
if msbubble
bin.lb.unshift(
label.new(
x = obj.x1
, y = obj.y
, xloc = xloc.bar_time
, color = color.new(obj.css, 80)
, style = label.style_circle
, size = size.tiny
)
)
for i = 0 to brdw.size() - 1
obj = brdw.get(i)
if i <= limit
bin.ln.unshift(
line.new(
x1 = obj.x1
, x2 = obj.x2
, y1 = obj.y
, y2 = obj.y
, color = obj.css
, style = obj.style
, xloc = xloc.bar_time
)
)
bin.lb.unshift(
label.new(
x = int(math.avg(bin.ln.get(0).get_x1(), bin.ln.get(0).get_x2()))
, y = obj.y
, xloc = xloc.bar_time
, color = #ffffff00
, style = label.style_label_up
, textcolor = obj.css
, size = mstext.txSz()
, text = obj.txt
)
)
if msbubble
bin.lb.unshift(
label.new(
x = obj.x1
, y = obj.y
, xloc = xloc.bar_time
, color = color.new(obj.css, 80)
, style = label.style_circle
, size = size.tiny
)
)
ms
//}
_ ='
------------
–––––––––––––––––––––––––– EXECUTION –––––––––––––––––––––––––––
------------ '//{
structure ms = na
if windowsis
if (bar_index > last_bar_index - mswindow)
ms := structure(swingcssup , swingcssdn , showSwing , false, swingLimit)
if windowsis == false
ms := structure(swingcssup , swingcssdn , showSwing , false, swingLimit)
// if showInternal and inZone
// structure ims = structure(interncssup, interncssdn, showInternal, true , swingLimit)
color css = na
method darkcss(color css, float factor) =>
blue = color.b(css) * (1 - factor)
red = color.r(css) * (1 - factor)
green = color.g(css) * (1 - factor)
color.rgb(red, green, blue, 0)
if windowsis ? (bar_index > last_bar_index - mswindow) : true
css := ms.trend == 1 ? swingcssup : swingcssdn
css := (ms.txt == "bos" ? css : css.darkcss(0.3))
barcolor(candlecss ? css : na)
if fvg_enable
dFVG()
if showMapping
mapping()
var phl = Zphl.new(
na
, na
, label.new(na , na , color = invcol , textcolor = swingcssdn , style = label.style_label_down , size = size.tiny , text = "")
, label.new(na , na , color = invcol , textcolor = swingcssup , style = label.style_label_up , size = size.tiny , text = "")
, true
, true
, true
, true
, ""
, ""
, 0
, 0
, 0
, 0
, high
, low
, 0
, 0
, 0
, 0
, 0
, 0
, na
, na
)
// إعدادات تفعيل/تعطيل وتخصيص لكل مستوى فيبوناتشي
// حساب آخر قمة وقاع محوري
int fib_pivot_len = 5
ph = ta.pivothigh(high, fib_pivot_len, fib_pivot_len)
pl = ta.pivotlow(low, fib_pivot_len, fib_pivot_len)
var float last_high = na
var int last_high_x = na
var float last_low = na
var int last_low_x = na
if not na(ph)
last_high := high[fib_pivot_len]
last_high_x := bar_index - fib_pivot_len
if not na(pl)
last_low := low[fib_pivot_len]
last_low_x := bar_index - fib_pivot_len
var float fib_top = na
var float fib_bottom = na
var int fib_x1 = na
var int fib_x2 = na
if not na(last_high) and not na(last_low)
if last_high_x > last_low_x
fib_top := last_high
fib_bottom := last_low
fib_x1 := last_low_x
fib_x2 := last_high_x
else
fib_top := last_high
fib_bottom := last_low
fib_x1 := last_high_x
fib_x2 := last_low_x
var line[] fib_lines_pivot = array.new<line>()
var label[] fib_labels_pivot = array.new<label>()
if not na(fib_top) and not na(fib_bottom) and not na(fib_x1) and not na(fib_x2)
if barstate.islast
// حذف الخطوط والليبلات القديمة
for l in fib_lines_pivot
l.delete()
fib_lines_pivot.clear()
for lb in fib_labels_pivot
lb.delete()
fib_labels_pivot.clear()
// ...existing code...
fib_vals = array.from(0.0, 0.236, 0.382, 0.5, 0.618, 0.786, 1.0, 1.272, 1.618, 1.80, 2.0, 2.272, 2.618)
fib_shows = array.from(show_fib_0, show_fib_236, show_fib_382, show_fib_5, show_fib_618, show_fib_786, show_fib_1, show_fib_1272, show_fib_1618, show_fib_180, show_fib_2, show_fib_2272, show_fib_2618)
fib_colors = array.from(fib_color_0, fib_color_236, fib_color_382, fib_color_5, fib_color_618, fib_color_786, fib_color_1, fib_color_1272, fib_color_1618, fib_color_180, fib_color_2, fib_color_2272, fib_color_2618)
fib_texts = array.from("0.0", "23.6%", "38.2%", "50.0%", "61.8%", "78.6%", "100%", "127.2%", "161.8%", "180%", "200%", "227.2%", "261.8%")
// عند رسم الخطوط والليبلات:
for i = 0 to array.size(fib_vals) - 1
level_val = array.get(fib_vals, i)
level_show = array.get(fib_shows, i)
level_color = array.get(fib_colors, i)
level_txt = array.get(fib_texts, i)
if level_show
price = fib_bottom + (fib_top - fib_bottom) * level_val
l = line.new(x1=fib_x1, y1=price, x2=fib_x2 + fib_shift, y2=price, color=level_color, width=1, style=line.style_dotted, xloc=xloc.bar_index)
array.push(fib_lines_pivot, l)
lb = label.new(x=fib_x2 + fib_shift, y=price, text=level_txt + " | " + str.tostring(price, format.mintick), color=#ffffff00, textcolor=level_color, size=fib_size, style=label.style_label_left, xloc=xloc.bar_index)
array.push(fib_labels_pivot, lb)
// © DR.BASL
//
//version=5
indicator("DR V966 - Smart Money Concepts", "DR V966 - Smart Money Concepts [1.0.0]",
overlay = true,
max_bars_back = 5000,
max_boxes_count = 500,
max_labels_count = 500,
max_lines_count = 500,
max_polylines_count = 100)
plot(na)
//
MSG = "MARKET STRUCTURE"
VBG = "VOLUMETRIC ORDER BLOCKS"
MST = "Limit market structure calculation to improve memory speed time"
SLT = "[INPUT] Limit swing structure to tot bars back"
IDT = "[INPUT] Start date of the internal structure"
CST = "Color candle based on trend detection system"
OBT = "Display internal buy and sell activity"
OBD = "Show Last number of orderblock"
OBMT = "[Length] Use Length to adjust cordinate of the orderblocks\n[Full] Use whole candle body"
_ ='
------------
–––––––––––––––––––––––––– INPUTS –––––––––––––––––––––––––––
------------ '//{
bool windowsis = input.bool(true, "Window", inline="kla", group=MSG)
int mswindow = input.int(5000, "", tooltip=MST,group=MSG, inline="kla", minval=1000)
bool showSwing = input.bool(true, "Swing", inline="scss", group=MSG)
int swingLimit = input.int(100, "", tooltip=SLT, inline="scss", group=MSG, minval=10, maxval=200)
color swingcssup = input.color(#089981, "", inline="scss", group=MSG)
color swingcssdn = input.color(#f23645, "", inline="scss", group=MSG)
bool showMapping = input.bool(false, "Mapping Structure", inline="mapping", group=MSG)
string mappingStyle = input.string("----", "", options=["⎯⎯⎯⎯", "----"], inline="mapping", group=MSG)
color mappingcss = input.color(color.silver, "", tooltip="Display Mapping Structure", inline="mapping", group=MSG)
bool candlecss = input.bool(false, "Color Candles", tooltip=CST, group=MSG, inline="txt")
string mstext = input.string("Tiny", "", options=["Tiny", "Small", "Normal", "Large", "Huge"],
inline="txt", group=MSG)
string msmode = input.string("Adjusted Points", "Algorithmic Logic", options=["Extreme Points", "Adjusted Points"]
, inline="node", group=MSG)
int mslen = input.int(5, "", inline="node", group=MSG, minval=2)
bool buildsweep = input.bool(true, "Build Sweep (x)", "Build sweep on market structure", "znc", MSG)
bool msbubble = input.bool(true, "Bubbles", tooltip="Display Circle Bubbles", inline="bubbles", group=MSG)
bool obshow = input.bool(true, "Show Last", tooltip=OBD, group=VBG, inline="obshow")
int oblast = input.int(5, "", group=VBG, inline="obshow", minval=0)
color obupcs = input.color(color.new(#089981, 90), "", inline="obshow", group=VBG)
color obdncs = input.color(color.new(#f23645, 90), "", inline="obshow", group=VBG)
bool obshowactivity = input.bool(true, "Show Buy/Sell Activity", inline="act", group=VBG, tooltip=OBT)
color obactup = input.color(color.new(#089981, 50), "", inline="act", group=VBG)
color obactdn = input.color(color.new(#f23645, 50), "", inline="act", group=VBG)
obshowbb = input.bool(false, "Show Breakers", inline="bb", group=VBG, tooltip="Display Breakers")
color bbup = input.color(color.new(#089981, 100), "", inline="bb", group=VBG)
color bbdn = input.color(color.new(#f23645, 100), "", inline="bb", group=VBG)
obmode = input.string("Length", "Construction", options=["Length", "Full"], tooltip=OBMT, inline="atr", group=VBG)
len = input.int(5, "", inline="atr", group=VBG, minval=1)
obmiti = input.string("Close", "Mitigation Method", options=["Close", "Wick", "Avg"],
tooltip="Mitigation method for when to trigger order blocks", group=VBG)
obtxt = input.string("Normal", "Metric Size", options=["Tiny", "Small", "Normal", "Large", "Huge", "Auto"],
tooltip="Order block Metrics text size", inline="txt", group=VBG)
showmetric = input.bool(true, "Show Metrics", group=VBG)
showline = input.bool(true, "Show Mid-Line", group=VBG)
overlap = input.bool(true, "Hide Overlap", group=VBG, inline="ov")
wichlap = input.string("Recent", "", options=["Recent", "Old"], inline="ov", group=VBG)
fvg_enable = input.bool(false, "", inline="1", group="FAIR VALUE GAP", tooltip="Display fair value gap")
what_fvg = input.string("FVG", "", inline="1", group="FAIR VALUE GAP", tooltip="Display fair value gap",
options=["FVG", "Breakers"])
fvg_num = input.int(5, "Show Last", inline="1a", group="FAIR VALUE GAP", tooltip="Number of fvg to show", minval=0)
fvg_upcss = input.color(color.new(#089981, 80), "", inline="1", group="FAIR VALUE GAP")
fvg_dncss = input.color(color.new(#f23645, 80), "", inline="1", group="FAIR VALUE GAP")
fvgbbup = input.color(color.new(#089981, 100), "", inline="1", group="FAIR VALUE GAP")
fvgbbdn = input.color(color.new(#f23645, 100), "", inline="1", group="FAIR VALUE GAP")
fvg_src = input.string("Close", "Mitigation",
inline="3",
group="FAIR VALUE GAP",
tooltip="[Close] Use the close of the body as trigger\n\n[Wick] Use the extreme point of the body as trigger",
options=["Close", "Wick", "Avg"])
fvgthresh = input.float(0, "Threshold", tooltip="Filter out non significative FVG", group="FAIR VALUE GAP",
inline="asd", minval=0, maxval=2, step=0.1)
fvgoverlap = input.bool(true, "Hide Overlap", "Hide overlapping FVG", group="FAIR VALUE GAP")
fvgline = input.bool(true, "Show Mid-Line", group="FAIR VALUE GAP")
fvgextend = input.bool(false, "Extend FVG", group="FAIR VALUE GAP")
dispraid = input.bool(false, "Display Raids", inline="raid", group="FAIR VALUE GAP")
// إعدادات تفعيل/تعطيل وتخصيص لكل مستوى فيبوناتشي
show_fib_0 = input.bool(true, "إظهار 0.0" , group="Fibonacci")
show_fib_236 = input.bool(true, "إظهار 0.236" , group="Fibonacci")
show_fib_382 = input.bool(true, "إظهار 0.382" , group="Fibonacci")
show_fib_5 = input.bool(true, "إظهار 0.5" , group="Fibonacci")
show_fib_618 = input.bool(true, "إظهار 0.618" , group="Fibonacci")
show_fib_786 = input.bool(true, "إظهار 0.786" , group="Fibonacci")
show_fib_1 = input.bool(true, "إظهار 1.0" , group="Fibonacci")
show_fib_1272 = input.bool(true, "إظهار 1.272" , group="Fibonacci")
show_fib_1618 = input.bool(true, "إظهار 1.618" , group="Fibonacci")
show_fib_180 = input.bool(true, "إظهار 1.80" , group="Fibonacci")
show_fib_2 = input.bool(true, "إظهار 2.0" , group="Fibonacci")
show_fib_2272 = input.bool(true, "إظهار 2.272" , group="Fibonacci")
show_fib_2618 = input.bool(true, "إظهار 2.618" , group="Fibonacci")
fib_color_0 = input.color(color.white, "لون 0.0" , group="Fibonacci")
fib_color_236 = input.color(color.white, "لون 0.236" , group="Fibonacci")
fib_color_382 = input.color(color.white, "لون 0.382" , group="Fibonacci")
fib_color_5 = input.color(color.white, "لون 0.5" , group="Fibonacci")
fib_color_618 = input.color(color.white, "لون 0.618" , group="Fibonacci")
fib_color_786 = input.color(color.white, "لون 0.786" , group="Fibonacci")
fib_color_1 = input.color(color.white, "لون 1.0" , group="Fibonacci")
fib_color_1272 = input.color(color.white, "لون 1.272" , group="Fibonacci")
fib_color_1618 = input.color(color.white, "لون 1.618" , group="Fibonacci")
fib_color_180 = input.color(color.white, "لون 1.80" , group="Fibonacci")
fib_color_2 = input.color(color.white, "لون 2.0" , group="Fibonacci")
fib_color_2272 = input.color(color.white, "لون 2.272" , group="Fibonacci")
fib_color_2618 = input.color(color.white, "لون 2.618" , group="Fibonacci")
fib_size = input.string("normal", "حجم الخط", options=["tiny","small","normal","large","huge"], group="Fibonacci")
fib_shift = input.int(0, "تحريك خطوط الفيبوناتشي إلى اليمين", minval=0, maxval=100, group="Fibonacci")
//}
_ ='
------------
–––––––––––––––––––––––––– UDT –––––––––––––––––––––––––––
------------ '//{
type hqlzone
box pbx
box ebx
box lbx
label plb
label elb
label lbl
type Zphl
line top
line bottom
label top_label
label bottom_label
bool stopcross
bool sbottomcross
bool itopcross
bool ibottomcross
string txtup
string txtdn
float topy
float bottomy
float topx
float bottomx
float tup
float tdn
int tupx
int tdnx
float itopy
float itopx
float ibottomy
float ibottomx
float uV
float dV
type entered
bool normal = false
bool breaker = false
type store
line [] ln
label [] lb
box [] bx
linefill[] lf
type structure
int zn
float zz
float bos
float choch
int loc
int temp
int trend
int start
float main
int xloc
bool upsweep
bool dnsweep
string txt = na
type drawms
int x1
int x2
float y
string txt
color css
string style
type ob
bool bull
float top
float btm
float avg
int loc
color css
float vol
int dir
int move
int blPOS
int brPOS
int xlocbl
int xlocbr
bool isbb = false
int bbloc
type FVG
float top = na
float btm = na
int loc = bar_index
bool isbb = false
int bbloc = na
bool israid = false
float raidy = na
int raidloc = na
int raidx2 = na
bool active = false
color raidcs = na
type SFP
float y
int loc
float ancor
type sfpbuildlbl
int x
float y
string style
color css
string txt
type sfpbuildline
int x1
int x2
float y
color css
float ancor
int loc
type equalbuild
int x1
float y1
int x2
float y2
color css
string style
type equalname
int x
float y
string txt
color css
string style
type ehl
float pt
int t
float pb
int b
type sellbuyside
float top
float btm
int loc
color css
string txt
float vol
type timer
bool start = false
int count = 0
//}
_ ='
------------
–––––––––––––––––––––––––– SETUP –––––––––––––––––––––––––––
------------ '//{
var store bin = store.new(
array.new< line >()
, array.new< label >()
, array.new< box >()
, array.new<linefill>()
)
var entered blobenter = entered.new()
var entered brobenter = entered.new()
var entered blfvgenter = entered.new()
var entered brfvgenter = entered.new()
var entered blarea = entered.new()
var entered brarea = entered.new()
var timer lc = timer.new ()
if barstate.islast
for obj in bin.ln
obj.delete()
for obj in bin.lb
obj.delete()
for obj in bin.bx
obj.delete()
for obj in bin.lf
obj.delete()
bin.ln.clear()
bin.lb.clear()
bin.bx.clear()
bin.lf.clear()
invcol = #ffffff00
float atr = (ta.atr(200) / (5/len))
//}
_ ='
------------
–––––––––––––––––––––––––– UTILITY –––––––––––––––––––––––––––
------------ '//{
method txSz(string s) =>
out = switch s
"Tiny" => size.tiny
"Small" => size.small
"Normal" => size.normal
"Large" => size.large
"Huge" => size.huge
"Auto" => size.auto
out
method lstyle(string style) =>
out = switch style
'⎯⎯⎯⎯' => line.style_solid
'----' => line.style_dashed
'····' => line.style_dotted
ghl() => [high[2], low[2], close[1], open[1], close, open, high, low, high[1], low[1], ta.atr(200)]
method IDMIDX(bool use_max, int loc) =>
min = 99999999.
max = 0.
idx = 0
if use_max
for i = 0 to (bar_index - loc)
max := math.max(high, max)
min := max == high ? low : min
idx := max == high ? i : idx
else
for i = 0 to (bar_index - loc)
min := math.min(low, min)
max := min == low ? high : max
idx := min == low ? i : idx
idx
SFPData() => [high, high[1] , high[2] , low, low[1] , low[2] , close, volume, time, bar_index , time[1]]
SFPcords() =>
RealTF = barstate.isrealtime ? 0 : 1
[h, h1, h2, l, l1, l2, c, v, t, n, t1] = SFPData()
[h[RealTF], h1[RealTF], h2[RealTF], l[RealTF], l1[RealTF], l2[RealTF], c[RealTF], v[RealTF], t[RealTF], n[RealTF], t1[RealTF]]
method find(structure ms, bool use_max, bool sweep, bool useob) =>
min = 99999999.
max = 0.
idx = 0
if not sweep
if ((bar_index - ms.loc) - 1) > 0
if use_max
for i = 0 to (bar_index - ms.loc) - 1
max := math.max(high, max)
min := max == high ? low : min
idx := max == high ? i : idx
if useob
if high[idx + 1] > high[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
for i = 0 to (bar_index - ms.loc) - 1
min := math.min(low, min)
max := min == low ? high : max
idx := min == low ? i : idx
if useob
if low[idx + 1] < low[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
if use_max
for i = 0 to (bar_index - ms.loc)
max := math.max(high, max)
min := max == high ? low : min
idx := max == high ? i : idx
if useob
if high[idx + 1] > high[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
for i = 0 to (bar_index - ms.loc)
min := math.min(low, min)
max := min == low ? high : max
idx := min == low ? i : idx
if useob
if low[idx + 1] < low[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
if ((bar_index - ms.xloc) - 1) > 0
if use_max
for i = 0 to (bar_index - ms.xloc) - 1
max := math.max(high, max)
min := max == high ? low : min
idx := max == high ? i : idx
if useob
if high[idx + 1] > high[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
for i = 0 to (bar_index - ms.xloc) - 1
min := math.min(low, min)
max := min == low ? high : max
idx := min == low ? i : idx
if useob
if low[idx + 1] < low[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
if use_max
for i = 0 to (bar_index - ms.xloc)
max := math.max(high, max)
min := max == high ? low : min
idx := max == high ? i : idx
if useob
if high[idx + 1] > high[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
else
for i = 0 to (bar_index - ms.xloc)
min := math.min(low, min)
max := min == low ? high : max
idx := min == low ? i : idx
if useob
if low[idx + 1] < low[idx]
max := high[idx + 1]
min := low [idx + 1]
idx := idx + 1
idx
method fnOB(ob[] block, bool bull, float cords, int idx) =>
switch bull
true =>
blobenter.normal := false
blobenter.breaker := false
block.unshift(
ob.new(
true
, cords
, low [idx]
, math.avg(cords, low[idx])
, time [idx]
, obupcs
, volume[idx]
, close [idx] > open[idx] ? 1 : -1
, 1
, 1
, 1
, time [idx]
)
)
false =>
brobenter.normal := false
brobenter.breaker := false
block.unshift(
ob.new(
false
, high [idx]
, cords
, math.avg(cords, high[idx])
, time [idx]
, obdncs
, volume[idx]
, close [idx] > open[idx] ? 1 : -1
, 1
, 1
, 1
, time [idx]
)
)
method mitigated(ob[] block) =>
if barstate.isconfirmed
for [i, stuff] in block
if not stuff.isbb
switch stuff.bull
true =>
if obmiti == "Close" ? math.min(close, open) < stuff.btm : obmiti == "Wick" ? low < stuff.btm : obmiti == "Avg" ? low < stuff.avg : na
stuff.isbb := true
stuff.bbloc := time
if not obshowbb
block.remove(i)
false =>
if obmiti == "Close" ? math.max(close, open) > stuff.top : obmiti == "Wick" ? high > stuff.top : obmiti == "Avg" ? high > stuff.avg : na
stuff.isbb := true
stuff.bbloc := time
if not obshowbb
block.remove(i)
else
switch stuff.bull
true =>
if obmiti == "Close" ? math.max(close, open) > stuff.top : obmiti == "Wick" ? high > stuff.top : obmiti == "Avg" ? high > stuff.avg : na
block.remove(i)
false =>
if obmiti == "Close" ? math.min(close, open) < stuff.btm : obmiti == "Wick" ? low < stuff.btm : obmiti == "Avg" ? low < stuff.avg : na
block.remove(i)
overlap(ob[] bull, ob[] bear) =>
if bull.size() > 1
for i = bull.size() - 1 to 1
stuff = bull.get(i)
current = bull.get(0)
v = wichlap == "Recent" ? i : 0
switch
stuff.btm > current.btm and stuff.btm < current.top => bull.remove(v)
stuff.top < current.top and stuff.btm > current.btm => bull.remove(v)
stuff.top > current.top and stuff.btm < current.btm => bull.remove(v)
stuff.top < current.top and stuff.top > current.btm => bull.remove(v)
if bear.size() > 1
for i = bear.size() - 1 to 1
stuff = bear.get(i)
current = bear.get(0)
v = wichlap == "Recent" ? i : 0
switch
stuff.btm > current.btm and stuff.btm < current.top => bear.remove(v)
stuff.top < current.top and stuff.btm > current.btm => bear.remove(v)
stuff.top > current.top and stuff.btm < current.btm => bear.remove(v)
stuff.top < current.top and stuff.top > current.btm => bear.remove(v)
if bull.size() > 0 and bear.size() > 0
for i = bull.size() - 1 to 0
stuff = bull.get(i)
current = bear.get(0)
v = wichlap == "Recent" ? 0 : i
switch
stuff.btm > current.btm and stuff.btm < current.top => bull.remove(v)
stuff.top < current.top and stuff.btm > current.btm => bull.remove(v)
stuff.top > current.top and stuff.btm < current.btm => bull.remove(v)
stuff.top < current.top and stuff.top > current.btm => bull.remove(v)
if bull.size() > 0 and bear.size() > 0
for i = bear.size() - 1 to 0
stuff = bear.get(i)
current = bull.get(0)
v = wichlap == "Recent" ? 0 : i
switch
stuff.btm > current.btm and stuff.btm < current.top => bear.remove(v)
stuff.top < current.top and stuff.btm > current.btm => bear.remove(v)
stuff.top > current.top and stuff.btm < current.btm => bear.remove(v)
stuff.top < current.top and stuff.top > current.btm => bear.remove(v)
overlapFVG(FVG[] blFVG, FVG[] brFVG) =>
if blFVG.size() > 1
for i = blFVG.size() - 1 to 1
stuff = blFVG.get(i)
current = blFVG.get(0)
switch
stuff.btm > current.btm and stuff.btm < current.top => blFVG.remove(i)
stuff.top < current.top and stuff.btm > current.btm => blFVG.remove(i)
stuff.top > current.top and stuff.btm < current.btm => blFVG.remove(i)
stuff.top < current.top and stuff.top > current.btm => blFVG.remove(i)
if brFVG.size() > 1
for i = brFVG.size() - 1 to 1
stuff = brFVG.get(i)
current = brFVG.get(0)
switch
stuff.btm > current.btm and stuff.btm < current.top => brFVG.remove(i)
stuff.top < current.top and stuff.btm > current.btm => brFVG.remove(i)
stuff.top > current.top and stuff.btm < current.btm => brFVG.remove(i)
stuff.top < current.top and stuff.top > current.btm => brFVG.remove(i)
if blFVG.size() > 0 and brFVG.size() > 0
for i = blFVG.size() - 1 to 0
stuff = blFVG.get(i)
current = brFVG.get(0)
switch
stuff.btm > current.btm and stuff.btm < current.top => blFVG.remove(i)
stuff.top < current.top and stuff.btm > current.btm => blFVG.remove(i)
stuff.top > current.top and stuff.btm < current.btm => blFVG.remove(i)
stuff.top < current.top and stuff.top > current.btm => blFVG.remove(i)
if blFVG.size() > 0 and brFVG.size() > 0
for i = brFVG.size() - 1 to 0
stuff = brFVG.get(i)
current = blFVG.get(0)
switch
stuff.btm > current.btm and stuff.btm < current.top => brFVG.remove(i)
stuff.top < current.top and stuff.btm > current.btm => brFVG.remove(i)
stuff.top > current.top and stuff.btm < current.btm => brFVG.remove(i)
stuff.top < current.top and stuff.top > current.btm => brFVG.remove(i)
method umt(ob metric) =>
switch metric.dir
1 =>
switch metric.move
1 => metric.blPOS := metric.blPOS + 1, metric.move := 2
2 => metric.blPOS := metric.blPOS + 1, metric.move := 3
3 => metric.brPOS := metric.brPOS + 1, metric.move := 1
-1 =>
switch metric.move
1 => metric.brPOS := metric.brPOS + 1, metric.move := 2
2 => metric.brPOS := metric.brPOS + 1, metric.move := 3
3 => metric.blPOS := metric.blPOS + 1, metric.move := 1
if (time - time[1]) == (time[1] - time[2])
metric.xlocbl := metric.loc + (time - time[1]) * metric.blPOS
metric.xlocbr := metric.loc + (time - time[1]) * metric.brPOS
method display(ob id, ob[] full, int i) =>
if not id.isbb
bin.bx.unshift(box.new (top = id.top, bottom = id.btm, left = id.loc, right = time , border_color = na , bgcolor = id.css, xloc = xloc.bar_time))
bin.bx.unshift(box.new (top = id.top, bottom = id.btm, left = time , right = time + 1 , border_color = na , bgcolor = id.css, xloc = xloc.bar_time, extend = extend.right))
else
bin.bx.unshift(box.new (top = id.top, bottom = id.btm, left = id.loc , right = id.bbloc , border_color = na , bgcolor = id.css , xloc = xloc.bar_time))
bin.bx.unshift(box.new (top = id.top, bottom = id.btm, left = id.bbloc , right = time , border_color = id.css , bgcolor = id.bull ? bbup : bbdn , xloc = xloc.bar_time, border_width = 2))
bin.bx.unshift(box.new (top = id.top, bottom = id.btm, left = time , right = time + 1 , border_color = id.css , bgcolor = id.bull ? bbup : bbdn , xloc = xloc.bar_time, extend = extend.right))
if obshowactivity
bin.bx.unshift(box.new (top = id.top, bottom = id.avg, left = id.loc , right = id.xlocbl, border_color = na , bgcolor = obactup, xloc = xloc.bar_time))
bin.bx.unshift(box.new (top = id.avg, bottom = id.btm, left = id.loc , right = id.xlocbr, border_color = na , bgcolor = obactdn, xloc = xloc.bar_time))
if showline
bin.ln.unshift(line.new(
x1 = id.loc
, x2 = time
, y1 = id.avg
, y2 = id.avg
, color = color.new(id.css, 0)
, xloc = xloc.bar_time
, style = line.style_dashed
)
)
if showmetric
if i == math.min(oblast - 1, full.size() - 1)
float tV = 0
float[] dV = array.new<float>()
seq = math.min(oblast - 1, full.size() - 1)
for j = 0 to seq
cV = full.get(j)
tV += cV.vol
if j == seq
for y = 0 to seq
dV.push(
math.floor(
(full.get(y).vol / tV) * 100)
)
ids = full.get(y)
bin.lb.unshift(label.new(
bar_index - 1
, ids.avg
, textcolor = color.new(ids.css, 0)
, style = label.style_label_left
, size = obtxt.txSz()
, color = #ffffff00
, text =
str.tostring(
math.round(full.get(y).vol, 3), format = format.volume) + " (" + str.tostring(dV.get(y)) + "%)"
)
)
method dispFVG(FVG fvg, int i, bool bull) =>
ext = fvgextend ? extend.right : extend.none
if not fvg.isbb
bin.bx.unshift(box .new(top = fvg.top, bottom = fvg.btm, left = fvg.loc , right = time , border_color = na , bgcolor = bull ? fvg_upcss : fvg_dncss , xloc = xloc.bar_time, extend = ext))
if fvgline
bin.ln.unshift(line.new(x1 = fvg.loc, x2 = time , y1 = math.avg(fvg.top, fvg.btm), y2 = math.avg(fvg.top, fvg.btm), xloc = xloc.bar_time, color = color.new(bull ? fvg_upcss : fvg_dncss, 0) , extend = ext))
if dispraid
bin.ln.unshift(line.new(x1 = fvg.raidloc, x2 = fvg.raidx2, y1 = fvg.raidy, y2 = fvg.raidy, xloc = xloc.bar_time, color = fvg.raidcs))
bin.lb.unshift(label.new(x = int(math.avg(fvg.raidloc, fvg.raidx2)), y = fvg.raidy, text = "x", xloc = xloc.bar_time, textcolor = fvg.raidcs, style = bull ? label.style_label_up : label.style_label_down, size = size.small, color = #ffffff00))
else
bin.bx.unshift(box .new(top = fvg.top , bottom = fvg.btm, left = fvg.loc , right = fvg.bbloc , border_color = na , bgcolor = bull ? fvg_upcss : fvg_dncss, xloc = xloc.bar_time))
bin.bx.unshift(box .new(top = fvg.top , bottom = fvg.btm, left = fvg.bbloc , right = time , border_color = bull ? fvg_dncss : fvg_upcss , bgcolor = bull ? fvg_dncss : fvg_upcss, xloc = xloc.bar_time, extend = ext))
if fvgline
bin.ln.unshift(line.new(x1 = fvg.loc , x2 = fvg.bbloc , y1 = math.avg(fvg.top, fvg.btm), y2 = math.avg(fvg.top, fvg.btm), color = color.new(bull ? fvg_upcss : fvg_dncss, 0) , xloc = xloc.bar_time))
bin.ln.unshift(line.new(x1 = fvg.bbloc, x2 = time , y1 = math.avg(fvg.top, fvg.btm), y2 = math.avg(fvg.top, fvg.btm), color = color.new(bull ? fvg_dncss : fvg_upcss, 0) , xloc = xloc.bar_time, extend = ext, style = line.style_dashed))
//}
_ ='
------------
–––––––––––––––––––––––––– FUNCTION –––––––––––––––––––––––––––
------------ '//{
mapping() =>
var float up = na
var float dn = na
var float point = na
var int trend = 0
var int idx = na
var int sum = na
var int project = na
var chart.point[] charts = array.new<chart.point>()
if na(up)
up := high
idx := bar_index
if na(dn)
dn := low
idx := bar_index
if high > up
if trend == -1
id = IDMIDX(false, idx)
charts.unshift(
chart.point.from_time(
time[id]
, low [id]
)
)
idx := bar_index
point := low [id]
sum := time[id]
up := high
dn := low
project := time
trend := 1
if low < dn
if trend == 1
id = IDMIDX(true, idx)
charts.unshift(
chart.point.from_time(
time[id]
, high[id]
)
)
idx := bar_index
point := high[id]
sum := time[id]
up := high
dn := low
project := time
trend := -1
if barstate.islast
var line ln = na
var polyline pl = na
ln.delete()
pl.delete()
ln := na
pl := na
ln := line.new(
x1 = sum
, x2 = project
, y1 = point
, y2 = trend == 1 ? up : dn
, xloc = xloc.bar_time
, color = color.red
)
pl := polyline.new(
charts
, line_color = mappingcss
, xloc = xloc.bar_time
, line_style = mappingStyle.lstyle()
)
dFVG() =>
[h2, l2, c1, o1, c, o, h, l, h1, l1, fvatr] = ghl()
var FVG[] blFVG = array.new<FVG>()
var FVG[] brFVG = array.new<FVG>()
bool upfvg = false
bool dnfvg = false
float blth = l1 + (fvatr[1] * fvgthresh)
float brth = h1 - (fvatr[1] * fvgthresh)
cc = timeframe.change()
switch
what_fvg == "FVG" or what_fvg == "Breakers" =>
if l > h2 and cc and c1 > blth
upfvg := true
if l2 > h and cc and c1 < brth
dnfvg := true
if upfvg[1]
if blFVG.size() > 0
fvg = blFVG.get(0)
if fvg.israid == true and fvg.active == false
fvg.active := true
fvg.raidloc := na
fvg.raidx2 := na
fvg.raidy := na
fvg.raidcs := #ffffff00
blFVG.unshift(
FVG.new(
l [1]
, h2 [1]
, time[3]
, false
, na
)
)
if dnfvg[1]
if brFVG.size() > 0
fvg = brFVG.get(0)
if fvg.israid == true and fvg.active == false
fvg = brFVG.get(0)
fvg.active := true
fvg.active := true
fvg.raidloc := na
fvg.raidx2 := na
fvg.raidy := na
fvg.raidcs := #ffffff00
brFVG.unshift(
FVG.new(
l2 [1]
, h [1]
, time[3]
, false
, na
)
)
if blFVG.size() > 0
for [i, fvg] in blFVG
if not fvg.isbb
if fvg_src == "Close" ? math.min(c, o) < fvg.btm : fvg_src == "Wick" ? l < fvg.btm : fvg_src == "Avg" ? l < math.avg(fvg.top, fvg.btm) : na
fvg.isbb := true
fvg.bbloc := time
if what_fvg == "FVG"
blFVG.remove(i)
else
if (fvg_src == "Close" ? math.max(c, o) > fvg.top : fvg_src == "Wick" ? h > fvg.top : fvg_src == "Avg" ? h > math.avg(fvg.top, fvg.btm) : na) and what_fvg == "Breakers"
blFVG.remove(i)
if brFVG.size() > 0
for [i, fvg] in brFVG
if not fvg.isbb
if (fvg_src == "Close" ? math.max(c, o) > fvg.top : fvg_src == "Wick" ? h > fvg.top : fvg_src == "Avg" ? h > math.avg(fvg.top, fvg.btm) : na)
fvg.isbb := true
fvg.bbloc := time
if what_fvg == "FVG"
brFVG.remove(i)
else
if (fvg_src == "Close" ? math.min(c, o) < fvg.btm : fvg_src == "Wick" ? l < fvg.btm : fvg_src == "Avg" ? l < math.avg(fvg.top, fvg.btm) : na) and what_fvg == "Breakers"
brFVG.remove(i)
if fvgoverlap
overlapFVG(blFVG, brFVG)
if dispraid
for [i, fvg] in blFVG
if not fvg.israid and not fvg.isbb
if low < fvg.top and close > fvg.top
fvg.israid := true
fvg.raidloc := time
fvg.raidx2 := time
fvg.raidy := low
fvg.raidcs := chart.fg_color
else
if low <= fvg.raidy and fvg.active == false and not fvg.isbb
fvg.active := true
fvg.raidx2 := time
else
if fvg.active == false and not fvg.isbb
fvg.raidx2 := time
for [i, fvg] in brFVG
if not fvg.israid and not fvg.isbb
if high > fvg.btm and close < fvg.btm and not fvg.isbb
fvg.israid := true
fvg.raidloc := time
fvg.raidy := high
fvg.raidx2 := time
fvg.raidcs := chart.fg_color
else
if high >= fvg.raidy and fvg.active == false and not fvg.isbb
fvg.active := true
fvg.raidx2 := time
else
if fvg.active == false and not fvg.isbb
fvg.raidx2 := time
if barstate.islast
if blFVG.size() > 0 and fvg_num > 0
for i = 0 to math.min(fvg_num - 1, blFVG.size() - 1)
fvg = blFVG.get(i)
dispFVG(fvg, i, true)
if brFVG.size() > 0 and fvg_num > 0
for i = 0 to math.min(fvg_num - 1, brFVG.size() - 1)
fvg = brFVG.get(i)
dispFVG(fvg, i, false)
structure(color upcss, color dncss, bool draw, bool internal, int limit) =>
var structure ms = structure.new(start = 0)
var ob [] blob = array.new< ob >()
var ob [] brob = array.new< ob >()
var drawms [] bldw = array.new< drawms >()
var drawms [] brdw = array.new< drawms >()
var sellbuyside[] sellside = array.new<sellbuyside>()
var sellbuyside[] buyside = array.new<sellbuyside>()
bool crossup = false
bool crossdn = false
var float up = na
var float dn = na
idbull = ms.find(false, false, true)
idbear = ms.find(true , false, true)
btmP = obmode == "Length" ? (high[idbear] - 1 * atr[idbear]) < low [idbear] ? low [idbear] : (high[idbear] - 1 * atr[idbear]) : low [idbear]
topP = obmode == "Length" ? (low [idbull] + 1 * atr[idbull]) > high[idbull] ? high[idbull] : (low [idbull] + 1 * atr[idbull]) : high[idbull]
atr = ta.atr (200)
buy = low + atr
sel = high - atr
ph = ta.pivothigh(high, mslen, mslen)
pl = ta.pivotlow (low , mslen, mslen)
var int [] phn = array.new< int >(1, na)
var int [] pln = array.new< int >(1, na)
var float[] php = array.new<float>(1, na)
var float[] plp = array.new<float>(1, na)
if internal
blob.clear()
brob.clear()
if ph
phn.unshift(bar_index[mslen])
php.unshift(high[mslen])
if pl
pln.unshift(bar_index[mslen])
plp.unshift(low[mslen])
if php.size() > 0
if high > php.get(0)
php.clear()
phn.clear()
if plp.size() > 0
if low < plp.get(0)
plp.clear()
pln.clear()
if na(up)
up := high
if na(dn)
dn := low
if high > up
up := high
dn := low
crossup := true
if low < dn
up := high
dn := low
crossdn := true
if ms.start == 0
ms := structure.new(bar_index, na, high, low , bar_index, bar_index, 0, 1, na, bar_index)
if draw
bldw.unshift(drawms.new(time, time, high , "CHoCH" , upcss, line.style_dashed))
brdw.unshift(drawms.new(time, time, low , "CHoCH" , dncss, line.style_dashed))
ms.upsweep := false
ms.dnsweep := false
if ms.start == 1
switch
low <= ms.choch and close >= ms.choch and buildsweep =>
ms.dnsweep := true
ms.choch := low
ms.xloc := bar_index
if draw
dw = brdw.get(0)
dw.x2 := time
dw.style := line.style_dotted
dw.txt := "x"
brdw.unshift(
drawms.new(
time
, time
, low
, "CHoCH"
, dncss
, line.style_dashed
)
)
high >= ms.bos and close <= ms.bos and buildsweep =>
ms.upsweep := true
ms.bos := high
ms.xloc := bar_index
if draw
dw = bldw.get(0)
dw.x2 := time
dw.style := line.style_dotted
dw.txt := "x"
bldw.unshift(
drawms.new(
time
, time
, high
, "CHoCH"
, upcss
, line.style_dashed
)
)
close <= ms.choch =>
ms.txt := "choch"
lc.start := true
lc.count := 0
blob.fnOB(true, topP, idbull)
ms.trend := -1
ms.choch := ms.bos
ms.bos := na
ms.start := 2
ms.loc := bar_index
ms.main := low
ms.temp := ms.loc
ms.xloc := bar_index
if draw
dw = brdw.get(0)
dw.x2 := time
dw.style := internal ? line.style_dashed : line.style_solid
close >= ms.bos =>
ms.txt := "choch"
lc.start := true
lc.count := 0
brob.fnOB(false, btmP, idbear)
ms.trend := 1
ms.choch := ms.choch
ms.bos := na
ms.start := 2
ms.loc := bar_index
ms.main := high
ms.temp := ms.loc
ms.xloc := bar_index
if draw
dw = bldw.get(0)
dw.x2 := time
dw.style := internal ? line.style_dashed : line.style_solid
if ms.start == 2
switch ms.trend
-1 =>
if low <= ms.main
ms.main := low
ms.temp := bar_index
if bar_index % mslen * 2 == 0
if not na(ms.bos) and msmode == "Adjusted Points" and php.size() > 0
if php.get(0) < ms.choch
// ms.xloc := phn.get(0)
ms.choch := php.get(0)
ms.loc := phn.get(0)
ms.xloc := phn.get(0)
ms.temp := phn.get(0)
if draw
choch = bldw.get(0)
choch.x1 := time [bar_index - phn.get(0)]
choch.x2 := time
choch.y := php.get(0)
if na(ms.bos)
if crossup and close > open and close[1] > open[1]
ms.bos := ms.main
ms.loc := ms.temp
ms.xloc := ms.loc
if draw
brdw.unshift(
drawms.new(
time[bar_index - ms.loc]
, time
, low [bar_index - ms.loc]
, "BOS"
, dncss
, line.style_dashed
)
)
if not na(ms.bos) and draw
dw = brdw.get(0)
dw.x2 := time
if draw
choch = bldw.get(0)
choch.x2 := time
switch
low <= ms.bos and close >= ms.bos and not na(ms.bos) and buildsweep =>
ms.dnsweep := true
ms.bos := low
if draw
dw = brdw.get(0)
dw.x2 := time
dw.style := line.style_dotted
dw.txt := "x"
brdw.unshift(
drawms.new(
time
, time
, low
, "BOS"
, dncss
, line.style_dashed
)
)
ms.xloc := bar_index
close <= ms.bos and not na(ms.bos) =>
ms.txt := "bos"
ms.zz := ms.bos
ms.zn := bar_index
lc.start := true
lc.count := 0
brob.fnOB(false, btmP, idbear)
id = ms.find(true, false, false)
ms.xloc := bar_index
ms.bos := na
ms.choch := high [id]
ms.loc := bar_index[id]
if draw
dw = brdw.get(0)
dw.x2 := time
dw.style := internal ? line.style_dashed : line.style_solid
choch = bldw.get(0)
choch.x1 := time [id]
choch.x2 := time
choch.y := high [id]
switch
high >= ms.choch and close <= ms.choch and buildsweep =>
ms.upsweep := true
ms.choch := high
ms.xloc := bar_index
if draw
dw = bldw.get(0)
dw.x2 := time
dw.style := line.style_dotted
dw.txt := "x"
bldw.unshift(
drawms.new(
time
, time
, high
, "CHoCH"
, upcss
, line.style_dashed
)
)
close >= ms.choch =>
ms.txt := "choch"
ms.zz := ms.choch
ms.zn := bar_index
lc.start := true
lc.count := 0
blob.fnOB(true, topP, idbull)
id = ms.find(false, false, false)
switch
na(ms.bos) =>
ms.choch := low[id]
if draw
brdw.unshift(
drawms.new(
time
, time
, low
, "BOS"
, dncss
, line.style_dashed
)
)
choch = brdw.get(0)
choch.x1 := time[bar_index - ms.temp]
=> ms.choch := ms.bos//low[id + 1] < low[id] ? low[id + 1] : low[id]
ms.bos := na
ms.main := high
ms.trend := 1
ms.loc := bar_index
ms.xloc := bar_index
ms.temp := ms.loc
if draw
dw = bldw.get(0)
dw.x2 := time
dw.txt := "CHoCH"
dw.style := internal ? line.style_dashed : line.style_solid
choch = brdw.get(0)
choch.x2 := time
choch.y := ms.choch
choch.txt := "CHoCH"
ms.xloc := bar_index
blarea.normal := false
1 =>
if high >= ms.main
ms.main := high
ms.temp := bar_index
if na(ms.bos)
if crossdn and close < open and close[1] < open[1]
ms.bos := ms.main
ms.loc := ms.temp
ms.xloc := ms.loc
if draw
bldw.unshift(
drawms.new(
time[bar_index - ms.loc]
, time
, high[bar_index - ms.loc]
, "BOS"
, upcss
, line.style_dashed
)
)
if bar_index % mslen * 2 == 0
if not na(ms.bos) and msmode == "Adjusted Points" and plp.size() > 0
if plp.get(0) > ms.choch
// ms.xloc := pln.get(0)
ms.choch := plp.get(0)
ms.loc := pln.get(0)
ms.xloc := pln.get(0)
ms.temp := pln.get(0)
// ms.loc := pln.get(0)
if draw
choch = brdw.get(0)
choch.x1 := time [bar_index - pln.get(0)]
choch.x2 := time
choch.y := plp.get(0)
if not na(ms.bos) and draw
dw = bldw.get(0)
dw.x2 := time
if draw
choch = brdw.get(0)
choch.x2 := time
switch
high >= ms.bos and close <= ms.bos and not na(ms.bos) and buildsweep =>
ms.upsweep := true
ms.bos := high
if draw
dw = bldw.get(0)
dw.x2 := time
dw.style := line.style_dotted
dw.txt := "x"
bldw.unshift(
drawms.new(
time
, time
, high
, "BOS"
, upcss
, line.style_dashed
)
)
ms.xloc := bar_index
close >= ms.bos and not na(ms.bos) =>
ms.txt := "bos"
ms.zz := ms.bos
ms.zn := bar_index
lc.start := true
lc.count := 0
blob.fnOB(true, topP, idbull)
id = ms.find(false, false, false)
ms.xloc := bar_index
ms.bos := na
ms.choch := low [id]
ms.loc := bar_index[id]
if draw
dw = bldw.get(0)
dw.x2 := time
dw.style := internal ? line.style_dashed : line.style_solid
choch = brdw.get(0)
choch.x1 := time [id]
choch.x2 := time
choch.y := low [id]
switch
low <= ms.choch and close >= ms.choch and buildsweep =>
ms.dnsweep := true
ms.choch := low
ms.xloc := bar_index
if draw
dw = brdw.get(0)
dw.x2 := time
dw.style := line.style_dotted
dw.txt := "x"
brdw.unshift(
drawms.new(
time
, time
, low
, "CHoCH"
, dncss
, line.style_dashed
)
)
close <= ms.choch =>
ms.txt := "choch"
ms.zz := ms.choch
ms.zn := bar_index
lc.start := true
lc.count := 0
brob.fnOB(false, btmP, idbear)
id = ms.find(true, false, false)
switch
na(ms.bos) =>
ms.choch := high[id]
if draw
bldw.unshift(
drawms.new(
time
, time
, high
, "BOS"
, upcss
, line.style_dashed
)
)
choch = bldw.get(0)
choch.x1 := time[bar_index - ms.temp]
=> ms.choch := ms.bos//high[id + 1] > high[id] ? high[id + 1] : high[id]
ms.bos := na
ms.main := low
ms.trend := -1
ms.loc := bar_index
ms.temp := ms.loc
if draw
dw = brdw.get(0)
dw.x2 := time
dw.txt := "CHoCH"
dw.style := internal ? line.style_dashed : line.style_solid
choch = bldw.get(0)
choch.y := ms.choch
choch.x2 := time
choch.txt := "CHoCH"
ms.xloc := bar_index
if blob.size() > 0
ob = blob.get(0)
if not ob.isbb
if low < ob.top
if blobenter.normal == false
blobenter.normal := true
else
if high > ob.btm
if blobenter.breaker == false
blobenter.breaker := true
if brob.size() > 0
ob = brob.get(0)
if not ob.isbb
if high > ob.btm
if brobenter.normal == false
brobenter.normal := true
else
if low < ob.top
if brobenter.breaker == false
brobenter.breaker := true
if obshow and oblast > 0
if barstate.isconfirmed
blob.mitigated()
brob.mitigated()
if overlap
overlap(blob, brob)
if blob.size() > 0
for [i, metric] in blob
metric.umt()
if brob.size() > 0
for [i, metric] in brob
metric.umt()
if barstate.islast
if blob.size() > 0
for i = 0 to math.min(oblast - 1, blob.size() - 1)
obs = blob.get(i)
display(obs, blob, i)
if brob.size() > 0
for i = 0 to math.min(oblast - 1, brob.size() - 1)
obs = brob.get(i)
display(obs, brob, i)
if barstate.islast and draw and bldw.size() > 0 and brdw.size() > 0
for i = 0 to bldw.size() - 1
obj = bldw.get(i)
if i <= limit
bin.ln.unshift(
line.new(
x1 = obj.x1
, x2 = obj.x2
, y1 = obj.y
, y2 = obj.y
, color = obj.css
, style = obj.style
, xloc = xloc.bar_time
)
)
bin.lb.unshift(
label.new(
x = int(math.avg(bin.ln.get(0).get_x1(), bin.ln.get(0).get_x2()))
, y = obj.y
, xloc = xloc.bar_time
, color = #ffffff00
, style = label.style_label_down
, textcolor = obj.css
, size = mstext.txSz()
, text = obj.txt
)
)
if msbubble
bin.lb.unshift(
label.new(
x = obj.x1
, y = obj.y
, xloc = xloc.bar_time
, color = color.new(obj.css, 80)
, style = label.style_circle
, size = size.tiny
)
)
for i = 0 to brdw.size() - 1
obj = brdw.get(i)
if i <= limit
bin.ln.unshift(
line.new(
x1 = obj.x1
, x2 = obj.x2
, y1 = obj.y
, y2 = obj.y
, color = obj.css
, style = obj.style
, xloc = xloc.bar_time
)
)
bin.lb.unshift(
label.new(
x = int(math.avg(bin.ln.get(0).get_x1(), bin.ln.get(0).get_x2()))
, y = obj.y
, xloc = xloc.bar_time
, color = #ffffff00
, style = label.style_label_up
, textcolor = obj.css
, size = mstext.txSz()
, text = obj.txt
)
)
if msbubble
bin.lb.unshift(
label.new(
x = obj.x1
, y = obj.y
, xloc = xloc.bar_time
, color = color.new(obj.css, 80)
, style = label.style_circle
, size = size.tiny
)
)
ms
//}
_ ='
------------
–––––––––––––––––––––––––– EXECUTION –––––––––––––––––––––––––––
------------ '//{
structure ms = na
if windowsis
if (bar_index > last_bar_index - mswindow)
ms := structure(swingcssup , swingcssdn , showSwing , false, swingLimit)
if windowsis == false
ms := structure(swingcssup , swingcssdn , showSwing , false, swingLimit)
// if showInternal and inZone
// structure ims = structure(interncssup, interncssdn, showInternal, true , swingLimit)
color css = na
method darkcss(color css, float factor) =>
blue = color.b(css) * (1 - factor)
red = color.r(css) * (1 - factor)
green = color.g(css) * (1 - factor)
color.rgb(red, green, blue, 0)
if windowsis ? (bar_index > last_bar_index - mswindow) : true
css := ms.trend == 1 ? swingcssup : swingcssdn
css := (ms.txt == "bos" ? css : css.darkcss(0.3))
barcolor(candlecss ? css : na)
if fvg_enable
dFVG()
if showMapping
mapping()
var phl = Zphl.new(
na
, na
, label.new(na , na , color = invcol , textcolor = swingcssdn , style = label.style_label_down , size = size.tiny , text = "")
, label.new(na , na , color = invcol , textcolor = swingcssup , style = label.style_label_up , size = size.tiny , text = "")
, true
, true
, true
, true
, ""
, ""
, 0
, 0
, 0
, 0
, high
, low
, 0
, 0
, 0
, 0
, 0
, 0
, na
, na
)
// إعدادات تفعيل/تعطيل وتخصيص لكل مستوى فيبوناتشي
// حساب آخر قمة وقاع محوري
int fib_pivot_len = 5
ph = ta.pivothigh(high, fib_pivot_len, fib_pivot_len)
pl = ta.pivotlow(low, fib_pivot_len, fib_pivot_len)
var float last_high = na
var int last_high_x = na
var float last_low = na
var int last_low_x = na
if not na(ph)
last_high := high[fib_pivot_len]
last_high_x := bar_index - fib_pivot_len
if not na(pl)
last_low := low[fib_pivot_len]
last_low_x := bar_index - fib_pivot_len
var float fib_top = na
var float fib_bottom = na
var int fib_x1 = na
var int fib_x2 = na
if not na(last_high) and not na(last_low)
if last_high_x > last_low_x
fib_top := last_high
fib_bottom := last_low
fib_x1 := last_low_x
fib_x2 := last_high_x
else
fib_top := last_high
fib_bottom := last_low
fib_x1 := last_high_x
fib_x2 := last_low_x
var line[] fib_lines_pivot = array.new<line>()
var label[] fib_labels_pivot = array.new<label>()
if not na(fib_top) and not na(fib_bottom) and not na(fib_x1) and not na(fib_x2)
if barstate.islast
// حذف الخطوط والليبلات القديمة
for l in fib_lines_pivot
l.delete()
fib_lines_pivot.clear()
for lb in fib_labels_pivot
lb.delete()
fib_labels_pivot.clear()
// ...existing code...
fib_vals = array.from(0.0, 0.236, 0.382, 0.5, 0.618, 0.786, 1.0, 1.272, 1.618, 1.80, 2.0, 2.272, 2.618)
fib_shows = array.from(show_fib_0, show_fib_236, show_fib_382, show_fib_5, show_fib_618, show_fib_786, show_fib_1, show_fib_1272, show_fib_1618, show_fib_180, show_fib_2, show_fib_2272, show_fib_2618)
fib_colors = array.from(fib_color_0, fib_color_236, fib_color_382, fib_color_5, fib_color_618, fib_color_786, fib_color_1, fib_color_1272, fib_color_1618, fib_color_180, fib_color_2, fib_color_2272, fib_color_2618)
fib_texts = array.from("0.0", "23.6%", "38.2%", "50.0%", "61.8%", "78.6%", "100%", "127.2%", "161.8%", "180%", "200%", "227.2%", "261.8%")
// عند رسم الخطوط والليبلات:
for i = 0 to array.size(fib_vals) - 1
level_val = array.get(fib_vals, i)
level_show = array.get(fib_shows, i)
level_color = array.get(fib_colors, i)
level_txt = array.get(fib_texts, i)
if level_show
price = fib_bottom + (fib_top - fib_bottom) * level_val
l = line.new(x1=fib_x1, y1=price, x2=fib_x2 + fib_shift, y2=price, color=level_color, width=1, style=line.style_dotted, xloc=xloc.bar_index)
array.push(fib_lines_pivot, l)
lb = label.new(x=fib_x2 + fib_shift, y=price, text=level_txt + " | " + str.tostring(price, format.mintick), color=#ffffff00, textcolor=level_color, size=fib_size, style=label.style_label_left, xloc=xloc.bar_index)
array.push(fib_labels_pivot, lb)
Open-source script
In true TradingView spirit, the creator of this script has made it open-source, so that traders can review and verify its functionality. Kudos to the author! While you can use it for free, remember that republishing the code is subject to our House Rules.
Disclaimer
The information and publications are not meant to be, and do not constitute, financial, investment, trading, or other types of advice or recommendations supplied or endorsed by TradingView. Read more in the Terms of Use.
Open-source script
In true TradingView spirit, the creator of this script has made it open-source, so that traders can review and verify its functionality. Kudos to the author! While you can use it for free, remember that republishing the code is subject to our House Rules.
Disclaimer
The information and publications are not meant to be, and do not constitute, financial, investment, trading, or other types of advice or recommendations supplied or endorsed by TradingView. Read more in the Terms of Use.